Star Wars: Shards

Episode 3.03 - Mystery at Thyferra, Part 4
Another piece to the puzzle

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When last we left, our heroes had separated to tackle three problems at once.

With the rare Force Tree recovered from the thieves – and the police impound yard – Danar, Tibit, and Mace Windu delivered it to the hidden enclave of the Vratix religious leaders. There, they help secure the tree in a hidden location deep in the jungles of Thyferra, away from prying eyes.

Meanwhile, back in Xucphra city, Vanya and Davish visit Fenrisal at Sunrise Memorial Hospital. But, before they can question him, he is poisoned by another assassination attempt! Chasing the assassin leads to an invasion of the hospital by a squad of well-armed commandos who seem to possess miraculous regenerative abilities! With the help of a local police officer, Sergeant Tarkin Montoya, they manage to get Fenrisal to safety and lose the commandos.

During the hospital invasion, N-8, So’zen and Aerena attempt to liberate the Vratix workers. Under the guise of a ‘documentary film crew’, they gain access to the factory. There, they discover the workers are all collared with what may be explosives! Not only that, they are attacked by a squad of what look to be Galactic Imperial scout troopers wearing a mysterious emblem on their armor! Caught by surprise, the heroes make a fast exit. So’zen and Aerena out through the front door, N-8 out a hidden side door with help from a mysterious Halud ally.

Now that they’ve regrouped, they have changed tactics. This time Vanya, Danar, and Davish will take on the factory and its mysterious scout trooper unit. So’zen and Aerena are tracking down the smuggler, Prix, to draft into helping them with his network of informants. Then last, N-8 will help Sgt. Montoya get Fenrisal to a safe location so the local police can decide what to do with him.

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Episode 2.06 - Six Shot's the Charm, Part 2
Deal with the Devil

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Star Wars – Shards of Infamy

Episode 2.06

Six Shot’s the Charm

Part II

After being hired by an older gentleman to look into, and bring justice upon, one old friend who murdered another, a message leads the crew to Aleron. There, they track down Howie Cabotan, a young man who witnessed the murder. But! Someone else is after Howie! A mysterious figure stalking the young man, possibly seeking the same information as the heroes!

Paranoid, Howie runs at first sight of our heroes, but they manage to corral him without too much trouble. Once cornered, and calmed down, Howie explains about the mysterious man, and about an ill-fated search for a mystery ghost ship called the Westlake aboard the ship the Malamadre.

Looking to backtrack Howie’s shuttle flight to the ship the murders took place, the heroes realize they need to get the navicomputer data from the shuttle. A shuttle that Howie already sold to earn money to make his way home to Aleron. Now, with the shuttle and its contents being auctioned off by Roga the Hutt, the heroes must find a way to get the navicomputer – and its data – before they are lost forever!

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Episode 3.03 - Mystery at Thyferra, Part 3
Rumble in the Factory!

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When last we left …

As the thieves raced away from the botanical garden station, our heroes went into action. Moving quickly, they block the thieves escape! In the process, they meet Tibit, the padawan to Asoka Tano. From Tibit they learn that someone is after these special trees, of which there are only a handful left alive. The mystery remains, how did the thieves manage to impersonate the heroes? And why only those identities?

Meanwhile, outside the bacta processing factories, Aerena and So’Zen come to a quick peace with Mace Windu and his Halud allies. Regrouping with the others, Mace Windu relates his story, how he survived his fall, the creation of the Crimson Knights, and a mysterious “Enemy” that Palpatine started a silent war with on Byss.

Now, with the Force Tree being delivered for safe keeping with the Vratix priests deep in the Thyferra jungle, Vanya makes her way to Xucphra City Hospital to see Fenrisal. Her hope is to learn why he is connected to the bounties on their heads. Meanwhile, the others are following Mace Windu’s wishes, and setting into the Xucphra City bacta refinery to free the enslaved workers.

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Episode 2.06 - Six Shot's the Charm
Doing a favor can be harder than it sounds!

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Star Wars – Shards of Infamy

Episode 2.06

Six Shot’s the Charm

After the run in with the Freeworld’s Space Command team, then completing their cargo run, the crews of the Redwood and the Banana Republic find some well earned downtime on Tallarn.

Elsewhere, the recovery of the ancient holocron becomes the topic of conversation in quiet corners of the galaxy. One specific area is the Hightower Estates on Tavya. There, an elderly man named Eli Sandutsa peruses the dossiers assembled for him on the exploits.

He makes his travel arrangements to Tallarn. He sends an invitation ahead of him to the people that were involved with the holocron recovery. The invitation is for a meeting at the Black Rose Pub to discuss lucrative work of a personal nature.

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Episode 3.03 - Mystery at Thyferra, Part 2
Identity Squared!

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When last we left …

Arriving at Thyferra, our heroes were attacked by a band of mercenary battle droids. Were they waiting for them specifically? Or were they marauding the bacta trade lanes and happened to locate our heroes?

After dealing with the marauders, they arrived at Thyferra. At So’zen’s suggestion, they split into two groups. One heading to a remote location in Thyferra’s wide jungles. The other? Into the arcology of Xucphra City itself looking for the smuggler Prix.

In the jungle, Aerena and So’zen make a startling discovery. A group of raiders are attacking the bacta processing plants, and among them is the long thought dead Mace Windu! In Xucphra City, the others do track down Prix in the ‘Mottled Mynock’ cantina. They also uncover both the data broker Fenrisal and a band of thieves that impersonated the heroes to steal a floating tree from a botannical gardens! A tree that called for help?

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Episode 3.03.01 Dear Bossman
In which Vanya dictates a holograph home

Dear Bossman,

You taught me that the Force is a part of all aspects of life, but also that it’s our ally in all those same aspects of life. That — unlike the opinions of SOME Jedi Masters, who shall remain Ben — the Force is for floating a pear to impress your date, as much as it’s for holding a catwalk together while people are still using it. You said the Force is a part of all things that encourage Life and Harmony, no matter what shape that takes.

I’ve tried to conduct myself always by that principle.

Well, I’m about to call on the Force as strongly as I can: I have to halt a repulsorlift that’s traveling at high speed, full of people disguised as me and my friends, so I can rescue a tree.

Because the tree asked me for help.

Good job, Boss, you’ve got me violating the physical laws of the universe … again … for something that might be named Groot.

Love and Jedi hugs,
V

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Episode 2.05 - Between Rocks and a Hard Case
Never know what might be under a space rock ...

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Star Wars – Shards of Infamy

Episode 2.05

Between Rocks and a Hard Case

With another cargo run to Dorella complete, its time for the return trip to Tallarn with a shipment of Quan-tech mining drill stabilizers, and a full load of pyralite crystal. Two things that the Shubin Mining Guild on Tallarn will be happy to see, and open their cred-sticks for.

The hyperspace jump has been anything but trivial. Ion storms in the outer rim of Dorella fouled the deflector grid. Mynocks chewing on plasma conduits to the backup hyperdrive almost took the ship off course. Arriving in the Sorella system to check navigation before continuing on the route for Tavya system, and then Tallarn, seemed a relief.

Then the ship’s sensors picked up the faint signal of a distress call from the asteroid belt in the outer planets. Local law in the Freeworlds region encourages reporting, if not answering, distress calls. But this one stands out more than normal. For Iwa, the distress call is coming from a ship named the “Redwood”. For Shree, Rushlight, and Dizzy, its from a ship called the “Banana Republic”.

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Episode 3.03
Mystery at Thyferra

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Star Wars – Shards of Exploration

Episode 3.03

Mystery at Thyferra

The audience with EMPRESS JENNA and her Imperial consort, YEAGER LEXIS, was cordial and beneficial. Thankful for uncovering another of the hidden labs used by the late EMPEROR PALPATINE, the Imperials give leave for the artifacts to leave with the heroes, after a security scan was done. The hope was that scans of the relics would help the Empire locate, and shut down, any still active projects left by Palpatine.

Leaving COURSCANT, they return to the INNER RIM, arriving at THYFERRA SYSTEM in the JASCO SECTOR. There, they set course for the lush jungle world of Thyferra in hopes to locate the long lost Jedi Master MACE WINDU or some clue as to his location.

Little to they know, a team has already been scouring the city for the smuggler PRIX and his unique cargo that he’s smuggling. Opposing them is the mysterious nomads, the HALUD. The outcome of this conflict, may provide a foothold for the mysterious benefactor which could bring about a new resurgance of the Dark Side.

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Spook!?!?!?!?!?
Who really needs a droid anyway?

I had another lovely section of my journal to share, but apparently Spook took exception to my discussions about her reactions to the hot oil baths on the ship that we took to travel to Coruscant.

I can only tell you that I won an amazing race through the skies of Coruscant and no one – I do mean NO ONE can tell me that I am not an amazing pilot. I just hope I get to fly more.

So on to our latest adventure – which was a bit busier than I anticipated……

And we begin in combat. There are a whole bunch of bad guys who are here and firing at us. Vance gets behind a table which is almost cut in two, Vanya is standing in the middle of the floor with her light saber and is managing somehow to not get hit, and Davish throws a table and almost takes out one guy. I dodge behind the bar and manage to get one shot off, but they are wearing some kind of mega armor and it does nothing.

Davish manages somehow to remove the power from the machine gun blaster and then the door behind me opens. N8 walks out with two blasters! He inquires how he can be of assistance and I sic him on the bad guys. He starts taking them out one by one. As they first guy goes down, the next in line surrenders. Davish takes out another one with peanuts, and I run to get behind Vanya to be ready for the next round of combat.

Suddenly she goes into a bit of a trance and tells all of us to get away from the outside walls now. I think things are about to get more interesting. Vance grabs the table and hauls ass to get across the room and check the hallway to the back area in case someone is coming. Someone is. They are not impressed by Vance and instead turn and take out one of the bad guys. One bounty hunter tries to cuff N8 and is not successful. The leader throws out a concussion grenade and Vanya flows into action. She hits the grenade back towards the leader and it does off and knocks out everyone on that end of the bar. Then the wall to our right just melts and three guys enter from the new hole. Two guys enter from the back hallway and another guy comes in from the same door as N8. The leader tosses some kind of grenade that captures one of the bounty hunters in an electrical cage and explodes.
The bounty hunters step in through the wall and start spraying stun bolts. I go down – AGAIN!!!

I start to notice my surrounding when I feel a THWAP and I am out again.
I manage to come to again and obviously something has happened while I was out. I notice N8 is in combat and I fire off a quick shot and manage to drop the bounty hunter. Auntie hollers that she wants the last bad guy for an apology. Everyone still conscious in the bar runs to grab him before he gets away. Then So’Zen arrives and heals me then starts babbling about what has happened during his day. I had a nice Corellian Twister to relax.
Vanya and So’Zen search the unconscious and then while Vanya goes to find transportation, N8 tries to interface with a datapad she found. So’Zen finds another datapad and also gives it to N8. Vanya returns and tells us to pack up we have a ride. I ask N8 if he found anything good. Apparently he found out who hired those guys to track us down and Auntie is working on setting up a meeting. In the meantime, I grab a few spare power packs for my blaster and So’Zen grabs one of the force pikes (and their loose change). Vance grabs the leader’s helmet to check out the comms. Auntie and Vanya have a conversation about the events that occurred today. We are being sent toward Thyferra again. As she shuffles off, So’Zen gives her the money he had “found” and she tells him he is a good boy and to tell Yoda that he still owes her 12 credits.

We leave and head up to the palace to see what So’Zen has to show us. When we get there, So’Zen asks for the security chief of the palace to come see this mysterious exhibit he was shown by a ghost. We all follow him and he leads us to a secret door. He shows us the proof of his fight and then straight to the doors and we go into the one on the left. There is a lot of weird techy stuff which seems to get everyone excited. I think that some of the outlaw techs I know would enjoy hanging out here for a day or so – or however long it took to strip the room.

Suddenly a map in the corner starts glowing with weird symbols on the bottom. N8 translates the words to be planets Saddj and Bis with codenames of Junction Alpha and Junction Gamma. Another image appears of a holocron with etchings of a star map on it.
Vanya and I go to the other room to check it out and find a medical lab of horror. There is a cryotube with a Jedi knight who is dead in it and being forced to relive his death over and over by technical programming. We release him and suddenly see his ghost at the doorway. It says nothing – just nods in gratitude and disappears. We turn back to the room and Vanya uses her Jedi senses to see if there is a force of good in the room. She senses something and we start tearing things apart to find it. We narrow it down to the cryotube where the Jedi is. I try to find it, but get nowhere. Vanya calls in Vance and he discovers where the item is and the button to release it, but insists that Vanya opens it with her Jedi powers. Calm and soothing music pours out. The group tries to figure out how to access the holocron that is found.

Vanya then requests an audience with the Empress and her consort and the security chief says we can go right up.

I can’t wait to see what happens next.

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Episode 3.02 - The Game is Afoot, Part 3
Hunters, Bounties, and History Lessons!

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When last we left …

… following the trail of clues leads our heroes to the world of Coruscant. There, they follow two paths.

The first takes Vanya, Danar, Davish and Aerena down to Courscant’s level 1313, once “Vance Kerplocken” made his presence known on Coruscant. There, they meet with Auntie Maicha, the matron of the bar ‘Dead Ringer’. After a brief negotiation, and winning an illegal race against Auntie’s champion, Auntie agrees to help the heroes with information. That is, until bounty hunters smash into the Dead Ringers looking for the heroes!

Meanwhile, the Force guides So’zen to a mysterious figure sitting on a bench outside the knight’s hall. There the young jedi gains some insight into the mysterious hyperspace passage to and from Byss that cannot possibly exist. Then the Force leads So’zen directly to the detectives investigating the murders in the Crimson Knight Hall. This leads the young Jedi to the Imperial Palace, drawn by an urge from the Force. One that told him to take the historical tour.

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